<plugin> 
 <tag>actr</tag>
 <struct>
  <name>Main</name>
  <size>0</size>
  <value>
   <type>float</type>
   <offset>0x18</offset>
   <name>Max Vision Distance</name>
  </value>
  <value>
   <type>float</type>
   <offset>0x2c</offset>
   <name>Peripheral Distance</name>
  </value>
  <value>
   <type>float</type>
   <offset>0x4c</offset>
   <name>Hearing Distance</name>
  </value>
  <value>
   <type>float</type>
   <offset>0x50</offset>
   <name>Notice Projectile Chance</name>
  </value>
  <value>
   <type>float</type>
   <offset>0x54</offset>
   <name>Notice Vehicle Chance</name>
  </value>
  <value>
   <type>float</type>
   <offset>0x90</offset>
   <name>Glass Ignorance Chance</name>
  </value>
  <value>
   <type>float</type>
   <offset>0x60</offset>
   <name>Combat Perception Time</name>
  </value>
  <value>
   <type>float</type>
   <offset>0x64</offset>
   <name>Guard Perception Time</name>
  </value>
  <value>
   <type>float</type>
   <offset>0x68</offset>
   <name>Non-Combat Perception Time</name>
  </value>
 </struct>
</plugin>