<plugin>
<tag>fog </tag>
<struct>
<name>Main</name>
<size>0</size>
<value>
<type>bitmask32</type>
<offset>0x00</offset>
<name>Flags</name>
<bitmask>
<bit>32</bit>
<name>Is Water</name>
</bitmask>
<bitmask>
<bit>31</bit>
<name>Atmosphere Dominant</name>
</bitmask>
<bitmask>
<bit>30</bit>
<name>Fog Screen Only</name>
</bitmask>
</value>
<value>
<type>float</type>
<offset>0x58</offset>
<name>Max Density</name>
</value>
<value>
<type>float</type>
<offset>0x60</offset>
<name>Opaque Distance</name>
</value>
<value>
<type>float</type>
<offset>0x68</offset>
<name>Opaque Depth</name>
</value>
<value>
<type>float</type>
<offset>0x74</offset>
<name>Distance to Water Plane</name>
</value>
<value>
<type>bitmask32</type>
<offset>0x800</offset>
<name></name>
<bitmask>
<bit>  </bit>
<name>Colour</name>
</bitmask>
</value>
<value>
<type>float</type>
<offset>0x78</offset>
<name>Colour - R</name>
</value>
<value>
<type>float</type>
<offset>0x7C</offset>
<name>Colour - G</name>
</value>
<value>
<type>float</type>
<offset>0x80</offset>
<name>Colour - B</name>
</value>
<value>
<type>bitmask32</type>
<offset>0x800</offset>
<name></name>
<bitmask>
<bit>  </bit>
<name>Screen Layers</name>
</bitmask>
</value>
<value>
<type>bitmask32</type>
<offset>0x84</offset>
<name>Flags</name>
<bitmask>
<bit> 32 </bit>
<name>No Environment Multipass</name>
</bitmask>
<bitmask>
<bit> 31 </bit>
<name>No Model Multipass</name>
</bitmask>
<bitmask>
<bit> 30 </bit>
<name>No Texture-Based Falloff</name>
</bitmask>
</value>
<value>
<type>short</type>
<offset>0x86</offset>
<name>Layer Count</name>
</value>
<value>
<type>float</type>
<offset>0x88</offset>
<name>Distance Gradient</name>
</value>
<value>
<type>float</type>
<offset>0x8C</offset>
<name>Distance Gradient - To</name>
</value>
<value>
<type>float</type>
<offset>0x90</offset>
<name>Density Gradient</name>
</value>
<value>
<type>float</type>
<offset>0x94</offset>
<name>Density Gradient - To</name>
</value>
<value>
<type>float</type>
<offset>0x98</offset>
<name>Start Distance from Fog Plane</name>
</value>
<value>
<type>float</type>
<offset>0xA4</offset>
<name>Rotation Multiplier</name>
</value>
<value>
<type>float</type>
<offset>0xA8</offset>
<name>Strafing Multiplier</name>
</value>
<value>
<type>float</type>
<offset>0xAC</offset>
<name>Zoom Multiplier</name>
</value>
<value>
<type>float</type>
<offset>0xB8</offset>
<name>Map Scale</name>
</value>
</struct>
</plugin>