<plugin class="actv" author="thinkreddie" version="0.1" headersize="0">
  <bitmask32 name="Flags" offset="0" visible="true">
   <option name="Can Shoot While Flying" value="32" />
   <option name="Interpolate Colour in HSV" value="31" />
   <option name="Has Unlimited Gernades" value="30" />
   <option name="Moveswitch Stay w/ Freinds" value="29" />
   <option name="Active Camo" value="28" />
   <option name="Super Active Camo" value="27" />
   <option name="Cannot Used Ranged Weapons" value="26" />
   <option name="Prefer Passenger Seat" value="25" />
  </bitmask32>
  <tag name="Tag Type" offset="4" visible="false" />
  <int name="String Offset" offset="8" visible="false" />
  <undefined offset="12" visible="false" />
  <id name="Actor Definition" offset="16" visible="true" />
  <tag name="Unit" offset="20" visible="true" />
  <int name="String Offset" offset="24" visible="false" />
  <undefined offset="28" visible="false" />
  <id name="Unit" offset="32" visible="true" />
  <tag name="Major Variant" offset="36" visible="false" />
  <int name="String Offset" offset="40" visible="false" />
  <undefined offset="44" visible="false" />
  <id name="Major Variant" offset="48" visible="true" />
  <undefined name="" offset="52" visible="false" />
  <undefined name="" offset="56" visible="false" />
  <undefined name="" offset="60" visible="false" />
  <undefined name="" offset="64" visible="false" />
  <undefined name="" offset="68" visible="false" />
  <undefined name="" offset="72" visible="false" />
  <enum16 name="Movement Type" offset="76" visible="true">
   <option name="Always Run" value="00" />
   <option name="Always Crouch" value="01" />
   <option name="Switch Types" value="02" />
  </enum16>
  <short name="" offset="78" visible="false" />
  <float name="Initial Crouch Chance" offset="80" visible="True" />
  <float name="Crouch Time (min)" offset="84" visible="True" />
  <float name="Crouch Time (max)" offset="88" visible="True" />
  <float name="Run Time (min)" offset="92" visible="True" />
  <float name="Run Time (max)" offset="96" visible="True" />
  <tag name="Tag Type" offset="100" visible="false" />
  <int name="" offset="104" visible="false" />
  <undefined offset="108" visible="false" />
  <id name="Weapon" offset="112" visible="true" />
  <float name="Maximum Firing Distance" offset="116" visible="True" />
  <float name="Rate Of Fire" offset="120" visible="True" />
</plugin>