<plugin class="wgit" author="neodos" version="0.9" headersize="104">
  <revision author="neodos" version="0.9">Converted to H2V Changed almost all layout Found/Named values, placement coords, transitions bitmaps,variation values,font type,scen/models...</revision>
  <revision author="Turk645" version="0.26">Options Buttons value found</revision>
  <revision author="MT" version="0.25">Found some unknowns...</revision>
  <revision author="Iron_Forge" version="0.1">Added basic layout of plugin...</revision>

  <short name="Back ground blur (blur=0 noblur=37)" offset="0" visible="True" />
  <short name="Unused" offset="2" visible="False" />
  <short name="Menu ID" offset="4" visible="True" />
    <enum16 name="Visibles X-A-B Options Buttons" offset="6" visible="True">
         <option name="A Select B Cancel" value="0" />
         <option name="A Select B Cancel" value="1" />
         <option name="X Party Privacy A Select B Cancel" value="2" />
         <option name="X Options" value="3" />
         <option name="A Select B Back" value="4" />
    </enum16>

  <float name="Unknown" offset="8" visible="True" />
  <float name="Unknown" offset="12" visible="True" />
  <float name="Unknown" offset="16" visible="True" />
  <float name="Unknown" offset="20" visible="True" />
  <ident name="Unic" offset="24" visible="True" />


  <reflexive name="Menu Content" offset="32" visible="True" size="76" label="">
      <short name="Unknown" offset="0" visible="False" />
      <short name="Transition type" offset="2" visible="False" />

    <reflexive name="Buttons 1" offset="4" visible="True" size="60" label="">
      <short name="Unused" offset="0" visible="False" />
      <short name="Unused" offset="2" visible="False" />
      <short name="Button Transition type (bitmask)" offset="4" visible="True" />
      <short name="Unused" offset="6" visible="False" />
      <short name="Unused" offset="8" visible="False" />
      <short name="Font Type" offset="10" visible="True" />
      <unused name="Unused" offset="12" visible="False"  />
      <float name="Text Color Red" offset="16" visible="True" />
      <float name="Text Color Green" offset="20" visible="True" />
      <float name="Text Color Blue" offset="24" visible="True" />
      <short name="Bitmap Placement Positive Coord Y" offset="28" visible="True" />
      <short name="Bitmap Placement Positive Coord X" offset="30" visible="True" />
      <short name="Text Placement Negative Coord Y" offset="32" visible="True" />
      <short name="Text Placement Negative Coord X" offset="34" visible="True" />
      <ident name="Button1 Bitm" offset="36" visible="True" />
      <byte name="coord" offset="44" visible="True" />
      <byte name="coord" offset="45" visible="True" />
      <byte name="coord" offset="46" visible="True" />
      <byte name="coord" offset="47" visible="True" />
      <byte name="Something count" offset="48" visible="True" />
      <byte name="Bitmap Transiton type (bitmask)" offset="49" visible="True" />
      <byte name="Unused" offset="50" visible="False" />
      <byte name="brightness something?" offset="51" visible="True" />
      <short name="Unknown" offset="52" visible="True" />
      <short name="Unused" offset="54" visible="False" />
      <short name="Unknown" offset="56" visible="True" />
      <short name="Unused" offset="58" visible="False" />
    </reflexive>

    <reflexive name="Buttons 2" offset="12" visible="True" size="24" label="">
      <short name="Buttons loop" offset="0" visible="True" />
      <short name="Buttons loop" offset="2" visible="True" />
      <short name="Unused" offset="4" visible="False" />
      <short name="Button Type (Palette [skin])" offset="8" visible="True" />
      <short name="Number of visibles buttons" offset="12" visible="True" />
      <short name="Buttons Placement Coord X" offset="16" visible="True" />
      <short name="Buttons Placement Coord Y" offset="18" visible="True" />
      <short name="Transition Type? (bitmask)" offset="20" visible="False" />
      <short name="Variation?" offset="22" visible="False" />
     </reflexive>

      <unused name="Unused" offset="20" visible="False" />
      <unused name="Unused" offset="24" visible="False" />

    <reflexive name="Text strings" offset="28" visible="true" size="44" label="">
      <enum32 name="Text options" offset="0" visible="True">
         <option name="1" value="0" />
         <option name="2" value="1" />
         <option name="Pulsing" value="2" />
         <option name="Auto Typing text" value="3" />
         <option name="5" value="4" />
       </enum32>
      <short name="Transtion type (bitmask)" offset="4" visible="True" />
      <short name="Variation?" offset="6" visible="True" />
      <short name="Unused" offset="8" visible="False" />
      <short name="Font Type" offset="10" visible="True" />
      <float name="Alpha" offset="12" visible="True" />
      <float name="Color Red" offset="16" visible="True" />
      <float name="Color Green" offset="20" visible="True" />
      <float name="Color Blue" offset="24" visible="True" />
      <short name="Text Placement coord Y from Top" offset="28" visible="True" />
      <short name="Text Placement coord X from Right" offset="30" visible="True" />
      <short name="Text Placement coord Y from Bottom" offset="32" visible="Fasle" />
      <short name="Text Placement coord X from Left" offset="34" visible="Fasle" />
      <stringid name="String name" offset="36" visible="True" />
      <int name="Unknown" offset="40" visible="True" />
    </reflexive>

  <reflexive name="Ui Bitmaps" offset="36" visible="true" size="56" label="">
      <short name="unknown" offset="0" visible="True" />
      <short name="Unused" offset="2" visible="False" />
      <short name="Transition type (bitmask)" offset="4" visible="True" />
      <short name="Variation?" offset="6" visible="True" />
    <enum16 name="Alpha transparence" offset="8" visible="True">
      <option name="Normal" value="0" />
      <option name="Inverted" value="1" />
    </enum16>
      <short name="Bitmap Chunk number" offset="10" visible="True" />
      <short name="Bitmap Placement coord X" offset="12" visible="True" />
      <short name="Bitmap Placement coord Y" offset="14" visible="True" />
      <float name="Horizontal bitmap scrolling speed" offset="16" visible="True" />
      <float name="Vertical bitmap scrolling speed" offset="20" visible="True" />
      <ident name="Ui bitm" offset="24" visible="True" />
      <short name="Bitmap Layer Level" offset="32" visible="True" />
      <short name="Unused" offset="34" visible="False" />
      <float name="Bitmap Chunks number Looping Speed" offset="36" visible="False" />
      <short name="Coord X for ?" offset="40" visible="True" />
      <short name="Coord Y for ?" offset="42" visible="True" />
      <float name="Unknown" offset="44" visible="False" />
      <float name="Unknown" offset="48" visible="False" />
      <float name="Unknown" offset="52" visible="False" />
  </reflexive>

  <reflexive name="ModelScript Objects: Scenery/Bipeds...)" offset="44" visible="true" size="76" label="">
      <short name="Unused" offset="0" visible="False" />
      <short name="Unused" offset="2" visible="False" />
      <short name="Transition type (bitmask)" offset="4" visible="True" />
      <short name="Variation?" offset="6" visible="True" />
      <short name="Unknown" offset="8" visible="True" />
      <short name="Unused" offset="10" visible="False" />
      <int name="chunk count" offset="12" visible="True" />
      <int name="Reflex script object (string32)" offset="16" visible="True" />
      <int name="chunk count" offset="20" visible="True" />
      <int name="Reflex name (string32)" offset="24" visible="True" />
      <float name="Unknown" offset="28" visible="True" />
      <float name="Unknown" offset="32" visible="True" />
      <float name="Unknown" offset="36" visible="True" />
      <float name="Unknown" offset="40" visible="True" />
      <float name="Unknown" offset="44" visible="True" />
      <float name="Unknown" offset="48" visible="True" />
      <float name="Unknown" offset="52" visible="True" />
      <short name="Size" offset="56" visible="True" />
      <short name="X" offset="58" visible="True" />
      <short name="Y" offset="60" visible="True" />
      <short name="X" offset="62" visible="True" />
      <unused name="Unused" offset="64" visible="False" />
      <unused name="Unused" offset="68" visible="False" />
      <unused name="Unused" offset="72" visible="False" />
    </reflexive>

      <unused name="Unused" offset="52" visible="False" />
      <unused name="Unused" offset="56" visible="False" />
      <unused name="Unused" offset="60" visible="False" />
      <unused name="Unused" offset="64" visible="False" />

    <reflexive name="Variable Buttons" offset="68" visible="True" size="24" label="">
      <unused name="Unused" offset="72" visible="False" />
      <ident name="Skin" offset="4" visible="True" />
      <short name="Coord X" offset="12" visible="True" />
      <short name="Coord Y" offset="14" visible="True" />
      <byte name="unknown" offset="16" visible="True" />
      <byte name="Max Visible Buttons" offset="17" visible="True" />
      <byte name="Unknown" offset="18" visible="True" />
      <byte name="Unknown" offset="19" visible="True" />
      <short name="Coord X" offset="20" visible="True" />
      <short name="Coord Y" offset="22" visible="True" />
    </reflexive>

 </reflexive>

  <unused name="Unused" offset="40" visible="False" />
  <unused name="Unused" offset="44" visible="False" />
  <unused name="Unused" offset="48" visible="False" />
  <unused name="Unused" offset="52" visible="False" />
  <unused name="Unused" offset="56" visible="False" />
  <unused name="Unused" offset="60" visible="False" />
  <float name="SP Loading screen effects Red" offset="64" visible="True" />
  <float name="SP Loading screen effects Gree" offset="68" visible="True" />
  <float name="SP Loading screen effects Blue" offset="72" visible="True" />
  <float name="SP Loading screen effects Red" offset="76" visible="True" />
  <float name="SP Loading screen effects Gree" offset="80" visible="True" />
  <float name="SP Loading screen effects Blue" offset="84" visible="True" />
  <float name="SP Loading screen effects settings" offset="88" visible="True" />
  <float name="SP Loading screen effects settings" offset="92" visible="True" />
  <float name="SP Loading screen effects settings" offset="96" visible="True" />
  <float name="SP Loading screen effects settings" offset="100" visible="True" />

<ident name="cursor" offset="104" visible="True" />

</plugin>