<plugin class="jmad" author="Iron_Forge" version="0.5" headersize="188">
  <revision author="Soldier of Light" version="0.5">Mapped most of the plugin...</revision>
  <revision author="Iron_Forge" version="0.1">Added basic layout of plugin...</revision>
  <ident name="Unknown" offset="0" visible="False" />
  <float name="Unknown" offset="8" visible="False" />
  <reflexive name="Bones" offset="12" visible="true" size="32" label="">
    <stringid name="Bone" offset="0" visible="False" />
    <short name="Parent" offset="4" visible="True" />
    <short name="Child" offset="6" visible="True" />
    <short name="Next Sibling" offset="8" visible="True" />
    <short name="Final Sibling?" offset="10" visible="True" />
    <unused offset="12" size="16" />
    <float name="Unknown" offset="28" visible="False" />
  </reflexive>
  <reflexive name="Sounds" offset="20" visible="true" size="12" label="">
    <ident name="Sound" offset="0" visible="True" />
    <int name="Unknown" offset="8" visible="False" />
  </reflexive>
  <reflexive name="Effects1" offset="28" visible="true" size="12" label="">
    <ident name="Effect" offset="0" visible="True" />
    <unused offset="8" size="4" />
  </reflexive>
  <reflexive name="Screen Bounds" offset="36" visible="true" size="28" label="">
    <stringid name="label" offset="0" visible="True" />
    <float name="Right yaw per frame" offset="4" visible="True" />
    <float name="Left yaw per frame" offset="8" visible="True" />
    <short name="Right frame count" offset="12" visible="True" />
    <short name="Left frame count" offset="14" visible="True" />
    <float name="Down pitch per frame" offset="16" visible="True" />
    <float name="Up pitch per frame" offset="20" visible="True" />
    <short name="Down pitch frame count" offset="24" visible="True" />
    <short name="Up pitch frame count" offset="26" visible="True" />
  </reflexive>
  <reflexive name="Animations" offset="44" visible="true" size="108" label="">
    <stringid name="Name" offset="0" visible="True" />
    <float name="Unknown" offset="4" visible="False" />
    <byte name="Unknown" offset="8" visible="False" />
    <byte name="Unknown" offset="9" visible="False" />
    <short name="Unknown" offset="10" visible="False" />
    <byte name="Unknown" offset="12" visible="False" />
    <byte name="Unknown" offset="13" visible="False" />
    <short name="Unknown" offset="14" visible="False" />
    <short name="Unknown" offset="16" visible="False" />
    <byte name="Unknown" offset="18" visible="False" />
    <byte name="# of Bones" offset="19" visible="False" />
    <short name="Max Cycle Length (milliseconds)" offset="20" visible="True" />
    <short name="Unknown (Do not Change)" offset="22" visible="False" />
    <short name="Transition Speed?" offset="24" visible="False" />
    <short name="Unknown" offset="26" visible="False" />
    <float name="Unknown" offset="28" visible="False" />
    <unused offset="32" size="4" />
    <int name="Raw Chunk #" offset="36" visible="False" />
    <short name="Offset in raw" offset="40" visible="False" />
    <short name="Unused" offset="42" visible="False" />
    <short name="Unknown" offset="44" visible="False" />
    <short name=" 8 = Doesn't Repeat" offset="46" visible="True" />
    <short name="Unknown" offset="48" visible="False" />
    <short name="Unknown" offset="50" visible="False" />
    <unused offset="52" size="8" />
    <byte name="Unknown" offset="60" visible="False" />
    <byte name="Unknown" offset="61" visible="False" />
    <byte name="Unknown" offset="62" visible="False" />
    <byte name="Unknown" offset="63" visible="False" />
    <short name="Unknown" offset="64" visible="False" />
    <short name="Animation Raw Something" offset="66" visible="False" />
    <unused offset="68" size="4" />
    <byte name="Unknown" offset="72" visible="False" />
    <byte name="Unknown" offset="73" visible="False" />
    <short name="Unknown" offset="74" visible="False" />
    <reflexive name="Unknown" offset="76" visible="false" size="4" label="">
      <short name="Unknown" offset="0" visible="False" />
      <short name="Unknown" offset="2" visible="False" />
    </reflexive>
    <preflexive name="Sounds" offset="84" visible="true" size="8" label="">
      <short name="Chunk #" offset="0" visible="True" />
      <short name="Unknown" offset="2" visible="False" />
      <stringid name="Unknown" offset="4" visible="False" />
    </preflexive>

      <int name="chunk count" offset="100" visible="False" />
      <int name="Reflexive pointer" offset="104" visible="False" />


  </reflexive>
<reflexive name="Unknown" offset="172" size="20" >
    <string name="Unknown" offset="0" length="4" />
    <int name="Raw Size" offset="4" visible="False" />
    <int name="Raw Offset" offset="8" visible="False" />
    <unused offset="12" size="4" />
    <int name="Unknown" offset="16" visible="False" />
  </reflexive>
</plugin>