<plugin class="cont" author="Neodos" version="1.1" headersize="240">
  <revision author="Neodos" version="1.1">Converted to H2V</revision>
  <revision author="XZodia" version="1.0">Re-Completed</revision>
  <revision author="DiscoBob" version="1.0">Completed plugin</revision>
  <revision author="Shalted" version="0.8">Added Xbox7887's known values</revision>
  <revision author="Iron_Forge" version="0.1">Added basic layout of plugin...</revision>
  <bitmask16 name="Flags" offset="0" visible="True">
    <option name="First point unfaded" value="0" visible="True" />
    <option name="Last point unfaded" value="1" visible="True" />
    <option name="Points start pinned to media" value="2" visible="True" />
    <option name="Points start pinned to ground" value="3" visible="True" />
    <option name="Points always pinned to media" value="4" visible="True" />
    <option name="Points always pinned to ground" value="5" visible="True" />
    <option name="Edge effects fade slowly" value="6" visible="True" />
    <option name="Don't Inherit Object Change Color" value="7" visible="True" />
  </bitmask16>
  <bitmask16 name="Scale Flags" offset="2" visible="True">
    <option name="Point Generation Rate" value="0" />
    <option name="Point Velocity" value="1" />
    <option name="Point Velocity Delta" value="2" />
    <option name="Point Velocity Cone Angle" value="3" />
    <option name="Inherited Velocity Fraction" value="4" />
    <option name="Sequence Animation Rate" value="5" />
    <option name="Texture Scale U" value="6" />
    <option name="Texture Scale V" value="7" />
    <option name="Texture Animation U" value="8" />
    <option name="Texture Animation V" value="9" />
  </bitmask16>
  <float name="Point Generation Rate" offset="4" visible="True" />
  <float name="Min Point Velocity" offset="8" visible="True" />
  <float name="Max Point Velocity" offset="12" visible="True" />
  <float name="Point Velocity Cone Angle" offset="16" visible="True" />
  <float name="Inherited Velocity Fraction" offset="20" visible="True" />
  <enum16 name="Render Type" offset="24" visible="True">
    <option name="Verticle Orientation" value="0" />
    <option name="Horizontal Orientation" value="1" />
    <option name="Media Mapped" value="2" />
    <option name="Ground Mapped" value="3" />
    <option name="Viewer Facing" value="4" />
    <option name="Double Marker Linked" value="5" />
  </enum16>
  <unused offset="26" size="2" />
  <float name="Texture Repeats U" offset="28" visible="True" />
  <float name="Texture Repeats V" offset="32" visible="True" />
  <float name="Texture Animation U" offset="36" visible="True" />
  <float name="Texture Animation V" offset="40" visible="True" />
  <float name="Texture Animation Rate" offset="44" visible="True" />
  <ident name="Bitmap" offset="48" visible="True" />
  <short name="First Sequence Index" offset="56" visible="True" />
  <short name="Sequence Count" offset="58" visible="True" />
  <unused offset="60" size="36" />
  <bitmask16 name="Shader Flags" offset="98" visible="True" >
    <option name="Sort Bias" value="0" />
    <option name="Nonlinear Tint" value="1" />
    <option name="Don't Overdraw FP Weapon" value="2" />
  </bitmask16>
  <enum16 name="Framebuffer Blend Function" offset="100" visible="True">
    <option name="Alpha Blend" value="0" />
    <option name="Multiply" value="1" />
    <option name="Double Multiply" value="2" />
    <option name="Add" value="3" />
    <option name="Subtract" value="4" />
    <option name="Component Min" value="5" />
    <option name="Component Max" value="6" />
    <option name="Alpha-Multiply-Add" value="7" />
  </enum16>
  <enum16 name="Framebuffer Fade Mode" offset="102" visible="True">
    <option name="None" value="0" />
    <option name="Fade When Perpendicular" value="1" />
    <option name="Fade When Parallel" value="2" />
    <option name="Fade After Duration" value="3" />
  </enum16>
  <bitmask32 name="Map Flags" offset="104" visible="True">
    <option name="Unfiltered" value="0" visible="True" />
  </bitmask32>
  <unused offset="110" size="30" />
  <ident name="Bitmap" offset="138" visible="True" />
  <unused offset="146" size="28" />
  <enum16 name="Anchor" offset="174" visible="True">
    <option name="With Primary" value="0" />
    <option name="With Screen Space" value="1" />
    <option name="ZSprite" value="2" />
  </enum16>
  <bitmask16 name="Flags" offset="176" visible="True">
    <option name="Unfiltered" value="0" visible="True" />
  </bitmask16>
  <enum16 name="U-Animation Function" offset="178" visible="True" >
    
  </enum16>
  <float name="U-Animation Period" offset="180" visible="True" />
  <float name="U-Animation Phase" offset="184" visible="True" />
  <float name="U-Animation Scale" offset="188" visible="True" />
  <enum16 name="V-Animation Function" offset="192" visible="True" >

  </enum16>
  <float name="V-Animation Period" offset="194" visible="True" />
  <float name="V-Animation Phase" offset="198" visible="True" />
  <float name="V-Animation Scale" offset="202" visible="True" />
  <enum16 name="Rotation-Animation Function" offset="206" visible="True" >

  </enum16>
  <float name="Rotation-Animation Period" offset="208" visible="True" />
  <float name="Rotation-Animation Phase" offset="212" visible="True" />
  <float name="Rotation-Animation Scale" offset="216" visible="True" />
  <float name="Rotation-Animation Center X" offset="220" visible="True" />
  <float name="Rotation-Animation Center Y" offset="224" visible="True" />
  <float name="ZSprite Radius Sclae" offset="228" visible="True" />
  <reflexive name="Point States" offset="232" visible="true" size="64" label="">
    <float name="Duration Lower" offset="0" visible="True" />
    <float name="Duration Upper" offset="4" visible="True" />
    <float name="Transition Lower" offset="8" visible="True" />
    <float name="Transition Upper" offset="12" visible="True" />
    <ident name="Physics" offset="16" visible="True" />
    <float name="Width" offset="24" visible="True" />
    <float name="Color Lower Alpha" offset="28" visible="True" />
    <float name="Color Lower Red" offset="32" visible="True" />
    <float name="Color Lower Green" offset="36" visible="True" />
    <float name="Color Lower Blue" offset="40" visible="True" />
    <float name="Color Upper Alpha" offset="44" visible="True" />
    <float name="Color Upper Red" offset="48" visible="True" />
    <float name="Color Upper Green" offset="52" visible="True" />
    <float name="Color Upper Blue" offset="56" visible="True" />
    <bitmask32 name="Scale Flags" offset="60" visible="True">
      <option name="Duration" value="0" visible="True" />
      <option name="Duration Delta" value="1" visible="True" />
      <option name="Transition Duration" value="2" visible="True" />
      <option name="Transition Duration Delta" value="3" visible="True" />
      <option name="Width" value="4" visible="True" />
      <option name="Color" value="5" visible="True" />
    </bitmask32>
  </reflexive>
</plugin>