  <plugin class="clu*" version="0.8" author="Neodos" >
  <revision author="Neodos" version="0.8">Completed most reflexives</revision>

  <reflexive name="Unknown" offset="0" visible="False" size="16" label="">
    <int name="Unknown" offset="0" visible="False" />
  </reflexive>

  <reflexive name="Background Sound Pallete" offset="8" visible="False" size="100" label="Name">
    <string32 name="Name" offset="0" visible="False" />
    <ident name="Background Sound" offset="32" visible="False" />

    <ident name="Inside Cluster Sound" offset="40" visible="False" />

    <float name="Cutoff Distance" offset="48" visible="False" />
    <bitmask32 name="Scale Flags" offset="52" visible="False">
      <option name="Override Default Scale" value="0" />
      <option name="Use Adjacent Cluster As Portal Scale" value="1" />
      <option name="Use Adjacent Cluster As Exterior Scale" value="2" />
      <option name="Scale With Weather Intensity" value="3" />
    </bitmask32>
    <unused offset="56" size="12" />
    <float name="Interior Scale" offset="68" visible="False" />
    <float name="Portal Scale" offset="72" visible="False" />
    <float name="Exterior Scale" offset="76" visible="False" />
    <unused offset="80" size="8" />
    <float name="Interpolation Speed Per Sec" offset="88" visible="False" />
    <unused offset="92" size="8" />
  </reflexive>

  <reflexive name="Sound Environment Pallete" offset="16" visible="False" size="72" label="Name">
    <string32 name="Name" offset="0" visible="False" />
    <ident name="Sound Environment" offset="32" visible="False" />
    <float name="Cuttoff Distance" offset="40" visible="False" />
    <float name="Interpolation Speed Per Sec" offset="44" visible="False" />
    <unused offset="48" size="24" />
  </reflexive>

  <reflexive name="Weather Palette" offset="24" visible="False" size="136" label="Name">
    <string32 name="Name" offset="0" visible="False" />
    <ident name="Weather System" offset="32" visible="False" />
    <unused offset="40" size="36" />
    <ident name="Wind" offset="76" visible="False" />
    <float name="Wind Direction i" offset="84" visible="False" />
    <float name="Wind Direction j" offset="88" visible="False" />
    <float name="Wind Direction k" offset="92" visible="False" />
    <float name="Wind Magnitude" offset="96" visible="False" />
    <stringid name="Wind Scale Function" offset="100" visible="False" />
    <unused offset="104" size="32" />
  </reflexive>

  <reflexive name="Atmospheric Fog Palette" offset="32" visible="False" size="244" label="Name">
    <stringid name="Name" offset="0" visible="False" />
    <unused offset="4" size="1" />
    <byte name="Atmospheric Fog Color R" offset="5" visible="False" />
    <byte name="Atmospheric Fog Color G" offset="6" visible="False" />
    <byte name="Atmospheric Fog Color B" offset="7" visible="False" />
    <float name="Atmospheric Fog Spread Distance" offset="8" visible="False" />
    <float name="Atmospheric Fog Max Density" offset="12" visible="False" />
    <float name="Atmospheric Fog Start Distance" offset="16" visible="False" />
    <float name="Atmospheric Fog Opaque Distance" offset="20" visible="False" />
    <unused offset="24" size="25" />
    <byte name="Secondary Fog Color R" offset="49" visible="False" />
    <byte name="Secondary Fog Color G" offset="50" visible="False" />
    <byte name="Secondary Fog Color B" offset="51" visible="False" />
    <float name="Secondary Fog Max Density" offset="52" visible="False" />
    <float name="Secondary Fog Start Distance" offset="56" visible="False" />
    <float name="Secondary Fog Opaque Distance" offset="60" visible="False" />
    <unused offset="64" size="69" />
    <byte name="Planar Color R" offset="133" visible="False" />
    <byte name="Planar Color G" offset="134" visible="False" />
    <byte name="Planar Color B" offset="135" visible="False" />
    <float name="Planar Max Density" offset="136" visible="False" />
    <float name="Planar Override Amount" offset="140" visible="False" />
    <float name="Planar Min Distance Bias" offset="144" visible="False" />
    <unused offset="148" size="17" />
    <byte name="Patchy Color R" offset="165" visible="False" />
    <byte name="Patchy Color G" offset="166" visible="False" />
    <byte name="Patchy Color B" offset="167" visible="False" />
    <float name="Patchy Density" offset="168" visible="False" />
    <float name="Patchy Distance" offset="172" visible="False" />
    <unused offset="176" size="32" />
    <ident name="Patchy Fog" offset="208" visible="False" />
      <int name="Mixers:Atmospheric Fog Source" offset="0" visible="False" />
      <int name="Mixers:Interpolator" offset="4" visible="False" />
    <float name="Amount" offset="224" visible="False" />
    <float name="Thershold" offset="228" visible="False" />
    <float name="Brightness" offset="232" visible="False" />
    <float name="Gamma Power" offset="236" visible="False" />
    <bitmask32 name="Camera Immersion Flags" offset="240" visible="False">
      <option name="Disable Atmospheric Fog" value="0" />
      <option name="Disable Secondary Fog" value="1" />
      <option name="Disable Planar Fog" value="2" />
      <option name="Invert Planar Fog Priorites" value="3" />
      <option name="Disable Water" value="4" />
    </bitmask32>
  </reflexive>
 
</plugin>