  <plugin class="*sce" version="0.9" author="Neodos" >
  <revision author="Neodos" version="0.9">Almost complete</revision>

  <reflexive offset="0" name="Script Object Name" size="36" >
    <string32 name="Name" offset="0" />
    <int name="Unused" offset="32" />
  </reflexive>

  <reflexive name="Sound Scenery Pallet" offset="24" size="40" >
    <ident name="ssce" offset="0" />
    <unused offset="8" size="32" />
  </reflexive>

  <reflexive offset="16" name="BSP Indexing" size="68" >
    <unused offset="0" size="16" />
    <ident offset="16" name="BSP" />
    <ident offset="24" name="Lightmap" />
    <unused offset="32" size="28" />
    <int name="Unknown" offset="60" />
    <int name="Unknown" offset="64" />
  </reflexive>

<reflexive name="Sound Scenery" offset="32" visible="False" size="80" label="Type">
    <short name="Type" offset="0" reflexiveoffset="224" reflexivesize="40" itemoffset="4" itemtype="ident" layer="root" visible="False" />
    <short name="Name" offset="2" reflexiveoffset="72" reflexivesize="36" itemoffset="0" itemtype="string32" layer="root" visible="False" />
    <bitmask32 name="Placement Flags" offset="4" visible="False">
      <option name="Not Automatically" value="0" />
      <option name="Not On Easy" value="1" />
      <option name="Not On Normal" value="2" />
      <option name="Not On Hard" value="3" />
      <option name="Lock Type To Env Object" value="4" />
      <option name="Lock Transform To Env Object" value="5" />
      <option name="Never Placed" value="6" />
      <option name="Lock Name to Env Object" value="7" />
      <option name="Create At Rest" value="8" />
    </bitmask32>
    <float name="Position X" offset="8" visible="False" />
    <float name="Position Y" offset="12" visible="False" />
    <float name="Position Z" offset="16" visible="False" />
    <float name="Rotation Yaw" offset="20" visible="False" />
    <float name="Rotation Pitch" offset="24" visible="False" />
    <float name="Rotation Roll" offset="28" visible="False" />
    <float name="Scale" offset="32" visible="False" />
    <unused size="2" offset="36" />
    <short name="Manual BSP Flags" offset="38" visible="False" />
    <int name="Unique ID" offset="40" visible="False" />
    <short name="Origin BSP" offset="44" reflexiveoffset="528" reflexivesize="68" itemoffset="16" itemtype="ident" layer="root" visible="False" />
    <enum16 name="Type" offset="46" visible="False">
    </enum16>
    <enum16 name="Source" offset="48" visible="False">
    </enum16>
    <enum16 name="BSP Policy" offset="50" visible="False">
      <option name="Default" value="0" />
      <option name="Always Places" value="1" />
      <option name="Manual BSP Placement" value="2" />
    </enum16>
    <short name="Editor Folder" offset="52" visible="False" />
    <enum16 name="Volume Type" offset="54" visible="False">
      <option name="Sphere" value="0" />
      <option name="Vertical Cylinder" value="1" />
    </enum16>
    <float name="Height" offset="56" visible="False" />
    <float name="Override Distance Bounds Lower" offset="60" visible="False" />
    <float name="Override Distance Bounds Upper" offset="64" visible="False" />
    <float name="Override Cone Angle Bounds Lower" offset="68" visible="False" />
    <float name="Override Cone Angle Bounds Upper" offset="72" visible="False" />
    <float name="Override Outer Cone Gain" offset="76" visible="False" />
  </reflexive>

</plugin>