<plugin>
<tag>vehi</tag>
<struct>
<name>Main</name>
<size>2310</size>
<value>
<type>reflexive</type>
<offset>0x2E4</offset>
<name>Seat</name>
</value>

<value>
<type>bitmask32</type>
<offset>0x2F0</offset>
<name>Flags</name>
<bitmask>
<bit> 32 </bit>
<name>Speed Wakes Physics</name>
</bitmask>
<bitmask>
<bit> 31 </bit>
<name>Turn Wakes Physics</name>
</bitmask>
<bitmask>
<bit> 30 </bit>
<name>Driver Power Wakes Physics</name>
</bitmask>
<bitmask>
<bit> 29 </bit>
<name>Gunner Power Wakes Physics</name>
</bitmask>
<bitmask>
<bit> 28 </bit>
<name>Control Opposite Speed Set Brak</name>
</bitmask>
<bitmask>
<bit> 27 </bit>
<name>Slide Wakes Physics</name>
</bitmask>
<bitmask>
<bit> 26 </bit>
<name>Kills Rider at Terminal Velocity</name>
</bitmask>
<bitmask>
<bit> 25 </bit>
<name>Causes Collision Damage</name>
</bitmask>
<bitmask>
<bit> 24 </bit>
<name>AI Weapon Cannot Rotate</name>
</bitmask>
<bitmask>
<bit> 23 </bit>
<name>AI Does not Require Driver</name>
</bitmask>
<bitmask>
<bit> 22 </bit>
<name>AI Unused</name>
</bitmask>
<bitmask>
<bit> 21 </bit>
<name>AI Driver Enabled</name>
</bitmask>
<bitmask>
<bit> 20 </bit>
<name>AI Driver Flying</name>
</bitmask>
<bitmask>
<bit> 19 </bit>
<name>AI Driver Can Side-Step</name>
</bitmask>
<bitmask>
<bit> 18 </bit>
<name>AI Driver Hovering</name>
</bitmask>
</value>

<value>
<type>id16</type>
<offset>0x2F4</offset>
<name>Type</name>
<option>
<value>00</value>
<name>Human Tank</name>
</option>
<option>
<value>01</value>
<name>Human Jeep</name>
</option>
<option>
<value>02</value>
<name>Human Boat</name>
</option>
<option>
<value>03</value>
<name>Human Plane</name>
</option>
<option>
<value>04</value>
<name>Alien Scout</name>
</option>
<option>
<value>05</value>
<name>Alien Fighter</name>
</option>
<option>
<value>06</value>
<name>Turret</name>
</option>
</value>
<value>
<type>float</type>
<offset>0x2F8</offset>
<name>Max Forward Speed</name>
</value>
<value>
<type>float</type>
<offset>0x2FC</offset>
<name>Max Reverse Speed</name>
</value>
<value>
<type>float</type>
<offset>0x300</offset>
<name>Speed Acceleration</name>
</value>
<value>
<type>float</type>
<offset>0x304</offset>
<name>Speed Deceleration</name>
</value>
<value>
<type>float</type>
<offset>0x308</offset>
<name>Max Left Turn</name>
</value>
<value>
<type>float</type>
<offset>0x30C</offset>
<name>Max Right Turn (negative)</name>
</value>
<value>
<type>float</type>
<offset>0x310</offset>
<name>Wheel Circumferance</name>
</value>
<value>
<type>float</type>
<offset>0x314</offset>
<name>Turn Rate</name>
</value>
<value>
<type>float</type>
<offset>0x318</offset>
<name>Blur Speed</name>
</value>
<value>
<type>float</type>
<offset>0x330</offset>
<name>Max Left Slide</name>
</value>
<value>
<type>float</type>
<offset>0x334</offset>
<name>Max Right Slide</name>
</value>
<value>
<type>float</type>
<offset>0x338</offset>
<name>Slide Acceleration</name>
</value>
<value>
<type>float</type>
<offset>0x33C</offset>
<name>Deceleration</name>
</value>
<value>
<type>float</type>
<offset>0x340</offset>
<name>Min Flipping Angular Velocity</name>
</value>
<value>
<type>float</type>
<offset>0x344</offset>
<name>Max Flipping Angular Velocity</name>
</value>
<value>
<type>float</type>
<offset>0x348</offset>
<name>Fixed Gun Yaw</name>
</value>
<value>
<type>float</type>
<offset>0x34C</offset>
<name>Fixed Gun Pitch</name>
</value>
<value>
<type>float</type>
<offset>0x350</offset>
<name>AI Sideslip Distance</name>
</value>
<value>
<type>float</type>
<offset>0x354</offset>
<name>AI Destination Radius</name>
</value>
<value>
<type>float</type>
<offset>0x358</offset>
<name>AI Avoidance Distance</name>
</value>
<value>
<type>float</type>
<offset>0x35C</offset>
<name>AI Pathfinding Radius</name>
</value>
<value>
<type>float</type>
<offset>0x360</offset>
<name>AI Charge Repeat  Timeout</name>
</value>
<value>
<type>float</type>
<offset>0x364</offset>
<name>AI Strafing Abort Range</name>
</value>
<value>
<type>float</type>
<offset>0x36C</offset>
<name>AI Oversteering Bounds - To</name>
</value>
<value>
<type>float</type>
<offset>0x370</offset>
<name>AI Steering Maximum</name>
</value>
<value>
<type>float</type>
<offset>0x374</offset>
<name>AI Throttle Maximum</name>
</value>
<value>
<type>float</type>
<offset>0x378</offset>
<name>AI Move Postion Time</name>
</value>
</struct>
<struct>
<name>Seat</name>
<size>284</size>
<value>
<type>bitmask32</type>
<offset>0x00</offset>
<name>More Flags</name>
<bitmask>
<bit>32</bit>
<name>Invisible</name>
</bitmask>
<bitmask>
<bit>30</bit>
<name>Driver</name>
</bitmask>
<bitmask>
<bit>29</bit>
<name>Gunner</name>
</bitmask>
<bitmask>
<bit>28</bit>
<name>Thrid Person Camera</name>
</bitmask>
<bitmask>
<bit>27</bit>
<name>Allows Weapons</name>
</bitmask>
<bitmask>
<bit>26</bit>
<name>Thrid Person on Enter</name>
</bitmask>
<bitmask>
<bit>23</bit>
<name>Not Calid Without Drvier</name>
</bitmask>
<bitmask>
<bit>22</bit>
<name>Allow AI Noncombatants</name>
</bitmask>
</value>
<value>
<type>string32</type>
<offset>0x04</offset>
<name>Marker Name</name>
</value>
</struct>

</plugin>