<plugin>
<tag>snde</tag>
<struct>
<name>Main</name>
<size>0</size>
<value>
<type>short</type>
<offset>0x00</offset>
<name>Priority</name>
</value>
<value>
<type>float</type>
<offset>0x08</offset>
<name>Room Intensity</name>
</value>
<value>
<type>float</type>
<offset>0x0C</offset>
<name>Room Intensity hf</name>
</value>
<value>
<type>float</type>
<offset>0x10</offset>
<name>Room Rolloff</name>
</value>
<value>
<type>float</type>
<offset>0x14</offset>
<name>Decay Time</name>
</value>
<value>
<type>float</type>
<offset>0x18</offset>
<name>Decay hf Ratio</name>
</value>
<value>
<type>float</type>
<offset>0x1C</offset>
<name>Reflections Intesnity</name>
</value>
<value>
<type>float</type>
<offset>0x20</offset>
<name>Reflections Delay</name>
</value>
<value>
<type>float</type>
<offset>0x24</offset>
<name>Reverb Intesnity</name>
</value>
<value>
<type>float</type>
<offset>0x28</offset>
<name>Reverb Delay</name>
</value>
<value>
<type>float</type>
<offset>0x2C</offset>
<name>Diffusion</name>
</value>
<value>
<type>float</type>
<offset>0x30</offset>
<name>Desnity</name>
</value>
<value>
<type>float</type>
<offset>0x34</offset>
<name>hf Reference</name>
</value>
</struct>
</plugin>