<plugin>
<tag>phys</tag>
<struct>
<name>Main</name>
<size>0</size>
<value>
<type>float</type>
<offset>0x00</offset>
<name>Radius</name>
</value>
<value>
<type>float</type>
<offset>0x04</offset>
<name>Moment Scale</name>
</value>
<value>
<type>float</type>
<offset>0x08</offset>
<name>Mass</name>
</value>
<value>
<type>float</type>
<offset>0x0C</offset>
<name>Centre of Mass - x</name>
</value>
<value>
<type>float</type>
<offset>0x10</offset>
<name>Centre of Mass - y</name>
</value>
<value>
<type>float</type>
<offset>0x14</offset>
<name>Centre of Mass - z</name>
</value>
<value>
<type>float</type>
<offset>0x18</offset>
<name>Density</name>
</value>
<value>
<type>float</type>
<offset>0x1C</offset>
<name>Gravity Scale</name>
</value>
<value>
<type>float</type>
<offset>0x20</offset>
<name>Ground Friction</name>
</value>
<value>
<type>float</type>
<offset>0x24</offset>
<name>Ground Depth</name>
</value>
<value>
<type>float</type>
<offset>0x28</offset>
<name>Ground Damp Fraction</name>
</value>
<value>
<type>float</type>
<offset>0x2C</offset>
<name>Ground Normak k1</name>
</value>
<value>
<type>float</type>
<offset>0x30</offset>
<name>Ground Normak k0</name>
</value>
<value>
<type>float</type>
<offset>0x38</offset>
<name>Water Friction</name>
</value>
<value>
<type>float</type>
<offset>0x3C</offset>
<name>Water Depth</name>
</value>
<value>
<type>float</type>
<offset>0x40</offset>
<name>Water Desnity</name>
</value>
<value>
<type>float</type>
<offset>0x48</offset>
<name>Air Friction</name>
</value>
<value>
<type>float</type>
<offset>0x50</offset>
<name>XX Moment</name>
</value>
<value>
<type>float</type>
<offset>0x54</offset>
<name>YY Moment</name>
</value>
<value>
<type>float</type>
<offset>0x58</offset>
<name>ZZ Moment</name>
</value>

<value>
<type>reflexive</type>
<offset>0x68</offset>
<name>Powered Mass Points</name>
</value>

<struct>
<name>Powered Mass Points</name>
<size>128</size>

<value>
<type>string32</type>
<offset>0x00</offset>
<name>Name</name>
</value>
<value>
<type>bitmask32</type>
<offset>0x20</offset>
<name>Flags</name>
<bitmask>
<bit> 32 </bit>
<name>Ground Friction</name>
</bitmask>
<bitmask>
<bit> 31 </bit>
<name>Water Friction</name>
</bitmask>
<bitmask>
<bit> 30 </bit>
<name>Air Friction</name>
</bitmask>
<bitmask>
<bit> 29 </bit>
<name>Water Lift</name>
</bitmask>
<bitmask>
<bit> 28 </bit>
<name>Air Lift</name>
</bitmask>
<bitmask>
<bit> 27 </bit>
<name>Thrust</name>
</bitmask>
<bitmask>
<bit> 26 </bit>
<name>Anitgrav</name>
</bitmask>
</value>
<value>
<type>float</type>
<offset>0x24</offset>
<name>Antigrav Strength</name>
</value>
<value>
<type>float</type>
<offset>0x28</offset>
<name>Antigrav Offset</name>
</value>
<value>
<type>float</type>
<offset>0x2C</offset>
<name>Antigrav Height</name>
</value>
<value>
<type>float</type>
<offset>0x30</offset>
<name>Antigrav Damp Fraction</name>
</value>
<value>
<type>float</type>
<offset>0x34</offset>
<name>Antigrav Normak k1</name>
</value>
<value>
<type>float</type>
<offset>0x38</offset>
<name>Antigrav Normak k0</name>
</value>
</struct>
</struct>
</plugin>