<plugin>
<tag>mach</tag>
<struct>
<name>Main</name>
<size>0</size>
<value>
<type>bitmask32</type>
<offset>0x17E</offset>
<name>Flags</name>
<bitmask>
<bit>32</bit>
<name>Postion Loops</name>
</bitmask>
<bitmask>
<bit>31</bit>
<name>Postion Not Interpolated</name>
</bitmask>
</value>
<value>
<type>float</type>
<offset>0x180</offset>
<name>Power Transition Time</name>
</value>
<value>
<type>float</type>
<offset>0x184</offset>
<name>Power Acceleration Time</name>
</value>
<value>
<type>float</type>
<offset>0x188</offset>
<name>Postion Transition Time</name>
</value>
<value>
<type>float</type>
<offset>0x18C</offset>
<name>Postion Acceleration Time</name>
</value>
<value>
<type>float</type>
<offset>0x190</offset>
<name>Depowered Postion Transition Time</name>
</value>
<value>
<type>float</type>
<offset>0x200</offset>
<name>Delay Time</name>
</value>
<value>
<type>float</type>
<offset>0x21C</offset>
<name>Automatic Activation Radius</name>
</value>




<value>
<type>bitmask32</type>
<offset></offset>
<name></name>
<bitmask>
<bit>  </bit>
<name>Machine</name>
</bitmask>
</value>
<value>
<type>id16</type>
<offset>0x290</offset>
<name>Type</name>
<option>
<value>00</value>
<name>Door</name>
</option>
<option>
<value>01</value>
<name>Platform</name>
</option>
<option>
<value>02</value>
<name>Gear</name>
</option>
</value>
<value>
<type>bitmask32</type>
<offset>0x292</offset>
<name>More Flags</name>
<bitmask>
<bit>32</bit>
<name>Pathfinding Obstacle</name>
</bitmask>
<bitmask>
<bit>31</bit>
<name>... But not When Open</name>
</bitmask>
<bitmask>
<bit>30</bit>
<name>Elevator</name>
</bitmask>
</value>

<value>
<type>float</type>
<offset>0x294</offset>
<name>Door Open Time</name>
</value>
<value>
<type>id16</type>
<offset>0x2E8</offset>
<name>Collision Response</name>
<option>
<value>00</value>
<name>Pause Until Crushed</name>
</option>
<option>
<value>01</value>
<name>Reverse Directions</name>
</option>
</value>
<value>
<type>short</type>
<offset>0x2EA</offset>
<name>Elevator Node</name>
</value>


</struct>
</plugin>