<plugin>
<tag>grhi</tag>
<struct>
<name>Main</name>
<size>120</size>


<value>
<type>id16</type>
<offset>0x00</offset>
<name>Anchor</name>
<option>
<value>00</value>
<name>Top Left</name>
</option>
<option>
<value>01</value>
<name>Top Right</name>
</option>
<option>
<value>02</value>
<name>Bottom Left</name>
</option>
<option>
<value>03</value>
<name>Bottom Right</name>
</option>
<option>
<value>04</value>
<name>Centre</name>
</option>
</value>
<value>
<type>bitmask32</type>
<offset>0x800</offset>
<name></name>
<bitmask>
<bit>  </bit>
<name>Grenade HUD Background</name>
</bitmask>
</value>
<value>
<type>short</type>
<offset>0x24</offset>
<name>GHB Anchor Offset - x</name>
</value>
<value>
<type>short</type>
<offset>0x26</offset>
<name>GHB Anchor Offset - y</name>
</value>



<value>
<type>float</type>
<offset>0x28</offset>
<name>GHB Width Scale</name>
</value>
<value>
<type>float</type>
<offset>0x2C</offset>
<name>GHB Height Scale</name>
</value>
<value>
<type>bitmask32</type>
<offset>0x30</offset>
<name>GHB Scaling Flags</name>
<bitmask>
<bit> 32 </bit>
<name>Dont Scale Offset</name>
</bitmask>
<bitmask>
<bit> 31 </bit>
<name>Dont Scale Size</name>
</bitmask>
<bitmask>
<bit> 30 </bit>
<name>Use High Res Scale</name>
</bitmask>
</value>



<value>
<type>bitmask32</type>
<offset>0x800</offset>
<name></name>
<bitmask>
<bit>  </bit>
<name>Total Grenade Background</name>
</bitmask>
</value>
<value>
<type>short</type>
<offset>0x8C</offset>
<name>TGB Anchor Offset - y</name>
</value>
<value>
<type>short</type>
<offset>0x8E</offset>
<name>TGB Anchor Offset - x</name>
</value>


<value>
<type>float</type>
<offset>0x90</offset>
<name>TGB Width Scale</name>
</value>
<value>
<type>float</type>
<offset>0x94</offset>
<name>TGB Height Scale</name>
</value>
<value>
<type>bitmask32</type>
<offset>0x98</offset>
<name>TGB Scaling Flags</name>
<bitmask>
<bit> 32 </bit>
<name>Dont Scale Offset</name>
</bitmask>
<bitmask>
<bit> 31 </bit>
<name>Dont Scale Size</name>
</bitmask>
<bitmask>
<bit> 30 </bit>
<name>Use High Res Scale</name>
</bitmask>
</value>



<value>
<type>bitmask32</type>
<offset>0x800</offset>
<name></name>
<bitmask>
<bit>  </bit>
<name>Total Grenade Numbers</name>
</bitmask>
</value>
<value>
<type>short</type>
<offset>0xF4</offset>
<name>TGN Anchor Offset - y</name>
</value>
<value>
<type>short</type>
<offset>0xF6</offset>
<name>TGN Anchor Offset - x</name>
</value>


<value>
<type>float</type>
<offset>0xF8</offset>
<name>TGN Width Scale</name>
</value>
<value>
<type>float</type>
<offset>0xFC</offset>
<name>TGN Height Scale</name>
</value>
<value>
<type>bitmask32</type>
<offset>0x100</offset>
<name>TGN Scaling Flags</name>
<bitmask>
<bit> 32 </bit>
<name>Dont Scale Offset</name>
</bitmask>
<bitmask>
<bit> 31 </bit>
<name>Dont Scale Size</name>
</bitmask>
<bitmask>
<bit> 30 </bit>
<name>Use High Res Scale</name>
</bitmask>
</value>

<value>
<type>reflexive</type>
<offset>0x15C</offset>
<name>Overlays</name>
</value>

<struct>
<name>Overlays</name>
<size>0x20</size>

<value>
<type>short</type>
<offset>0x00</offset>
<name>Anchor Offset - X</name>
</value>
<value>
<type>short</type>
<offset>0x02</offset>
<name>Anchor Offset - Y</name>
</value>

<value>
<type>float</type>
<offset>0x04</offset>
<name>Width Scale</name>
</value>
<value>
<type>float</type>
<offset>0x08</offset>
<name>Height Scale</name>
</value>
<value>
<type>bitmask32</type>
<offset>0x0C</offset>
<name>Scaling Flags</name>
<bitmask>
<bit> 32 </bit>
<name>Dont Scale Offset</name>
</bitmask>
<bitmask>
<bit> 31 </bit>
<name>Dont Scale Size</name>
</bitmask>
<bitmask>
<bit> 30 </bit>
<name>Use High Res Scale</name>
</bitmask>
</value>

</struct>




</struct>
</plugin>