<plugin>
<tag>flag</tag>
<struct>
<name>Main</name>
<size>0</size>
<value>
<type>id16</type>
<offset>0x00</offset>
<name>Trailing Edge Shape</name>
<option>
<value>00</value>
<name>Flat</name>
</option>
<option>
<value>01</value>
<name>Concave Triangular</name>
</option>
<option>
<value>02</value>
<name>Convex Triangular</name>
</option>
<option>
<value>03</value>
<name>Trapezoid, Short Top</name>
</option>
<option>
<value>04</value>
<name>Trapezoid, Short Bottom</name>
</option>
</value>
<value>
<type>float</type>
<offset>0x02</offset>
<name>Trailing Edge Shape Offset</name>
</value>
<value>
<type>id16</type>
<offset>0x04</offset>
<name>Attached Edge Shape</name>
<option>
<value>00</value>
<name>Flat</name>
</option>
<option>
<value>01</value>
<name>Concave Triangular</name>
</option>
</value>
<value>
<type>short</type>
<offset>0x0C</offset>
<name>Width</name>
</value>
<value>
<type>short</type>
<offset>0x0E</offset>
<name>Height</name>
</value>
<value>
<type>float</type>
<offset>0x10</offset>
<name>Cell Width</name>
</value>
<value>
<type>float</type>
<offset>0x14</offset>
<name>Cell Height</name>
</value>
<value>
<type>float</type>
<offset>0x38</offset>
<name>Wind Noise</name>
</value>

</struct>
</plugin>