<plugin>
<tag>eqip</tag>
<struct>
<name>Main</name>
<size>2300</size>
<value>
<type>id16</type>
<offset>0x308</offset>
<name>Powerup Type</name>
<option>
<value>00</value>
<name>None</name>
</option>
<option>
<value>01</value>
<name>Double Speed</name>
</option>
<option>
<value>02</value>
<name>Over Shield</name>
</option>
<option>
<value>03</value>
<name>Active Camo</name>
</option>
<option>
<value>04</value>
<name>Full-Spectrum Vision</name>
</option>
<option>
<value>05</value>
<name>Health</name>
</option>
<option>
<value>06</value>
<name>Grenade</name>
</option>
</value>
<value>
<type>id16</type>
<offset>0x30A</offset>
<name>Grenade Type</name>
<option>
<value>00</value>
<name>Human Fragmentation</name>
</option>
<option>
<value>01</value>
<name>Covenant Plasma</name>
</option>
</value>
<value>
<type>bitmask32</type>
<offset>0x17C</offset>
<name>More Flags</name>
<bitmask>
<bit>32</bit>
<name>Always Maintains Z Up</name>
</bitmask>
<bitmask>
<bit>31</bit>
<name>Destroyed by Explosions</name>
</bitmask>
<bitmask>
<bit>30</bit>
<name>Unaffected by Gravity</name>
</bitmask>
</value>
<value>
<type>float</type>
<offset>0x2E0</offset>
<name>Detonation Delay</name>
</value>
<value>
<type>float</type>
<offset>0x2E4</offset>
<name>Detonation Delay - To</name>
</value>
<value>
<type>float</type>
<offset>0x303</offset>
<name>Detonating Effect</name>
</value>
<value>
<type>float</type>
<offset>0x2F3</offset>
<name>Detonation Effect</name>
</value>
<value>
<type>float</type>
<offset>0x30C</offset>
<name>Powerup Time</name>
</value>
</struct>
</plugin>